Speculation about the game's playerbase, when it launches.

And relatively linear, limiting replayability.

Considering how tight lipped they have been about it I can't understand how you can possibly come to this conclusion. Nobody knows how repayable it will be.

Also, effective the next few weeks you'll need to stop conflating SC & Squadron 42, as they're different games. Star Citizen (ex-Squadron 42) as it exists now is a lot less offline/singleplayer friendly than it was envisioned during the KS campaign (& earlier).

Yeah, no shit Sherlock. I know that.

People who buy SC aren't going to care about single player so I have no idea why you brought it up. If you want single player you play SQ42.

They say this at the beginning of every one of these video segments, I'm amazed you've not picked up on it. Backers aren't subscribers, though subscribers are backers. It's subscriber-paid, not backer paid. My point stands.

If subscribers are backers then backers are paying for those videos.

You can stand by your point all you want, doesn't make you any more right.

Crowdfunding success does not correlate to mass market appeal. You're trying to connect things that aren't directly correlated.

We aren't just talking about the most successfully funded game of all time, we are talking about the most successfully funded project of all time and they beat the 2nd place project by over 4x the amount. Put them in Guinness Records.

I will seriously bet you $50 of real money they hit 2 million by the end of 2016.

CIG & Star Citizen have zero name recognition outside of the PC gaming microcosm

Yeah because this never happened, or this, and there are tons of articles on Forbes, although not all positive. I can probably find more, but I remember hearing about CiG everywhere when they broke the record.

This is mainstream media coverage. This is not.

That's just a shitty comparison. Forbes ran that article 6 years after the game launched and like a year after he sold the company for billions. Forbes would be stupid not to talk about that. Articles about money are kinda their bread and butter after all.

But there's a huge way to go before it's part of the mainstream media & shared collective cultural consciousness as is required to ship millions of units before launch.

I was mistaken when I said 500,000 earlier. Looks like we are up to 1.1 million citizens. So we are already 1/3 of the way to OPs prediction and we are still well over a year from any kind of launch.

Most games don't even get that many pre-orders so I really can't see how you can think this is some niche game that hardly anyone has ever heard of.

/r/starcitizen Thread Parent