[Spoilers All]Why doesn't Dragon Age feel "personal" anymore?

I miss how light hearted the other games were. They didn't take themselves as seriously as Inquisition does, somehow. I also miss being able to play a renegade-type character if I wanted to. You could be a complete rogue if you wanted to in Origins and even DA2. There was more role playing versatility. The origins were also excellent in both Origins and DA2. In Origins you get these great opening stories that you can actually play through and establish your character. The commonor dwarf can be a complete villain or a good person just trying to get by. There are several ways to play the origins even though they are pre-determined. You immediately establish a connection with your character this way. In Dragon Age 2, you form a connection with your family that has huge implications later on. The side quests were also better in Origins because they further established your character (do you want to be a thief? Work for Slim Couldry. Do you want to play a mage sympathizer? Work for the Mages' Collective). I don't think any other game will compare to Origins for me. I still play it. It's not nostalgia either because, like you, I only got into Dragon Age recently, although I did play the games in order. I can't exactly say what's wrong with the general atmosphere of Inquisition except to say I get a general feeling of the being sanitized, almost as though it tries too hard to be politically correct. There's no real conflict in the world. For example, in Dragon Age: Origins, Sten was a real asshat at times, and the Warden either had to grapple with the completely foreign nature of the Qun or earn disapproval from him. In walks Iron Bull. He's a funny character but he's just like a regular modern guy. He isn't at all like the other Qunari we've met despite that fact that he is still part of the Qun (granted, he is more independent with his merc band, but he doesn't start out as Tal-Vashoth). Origins also had some truly scary parts that made the world seem dark and terrifying at times (the orphanage, the broodmothers, Connor being possessed, etc.). Tevinter magisters were actually menacing. Dragon Age 2 was similar. It was a more personal game but Kirkwall felt real and gritty. I guess I just miss the danger and mystery of the first Dragon Age games. Sure there's tons of demons in Inquisition but they're nearly as threatening as the ones from Origins. Similarly, the Venatori don't feel as dangerously unpredictable as all the unhinged blood mages hiding out in Kirkwall. As for the Archdemon, Loghain, Meredith/Orsino, and the Architect, all these antagonists were more nuanced and interesting. I will say that In Hushed Whispers and Champions of the Just, as well as the Fade quest with Hawke, were extraordinarily well done quests. If only we had more of that instead of the boring side quests, with a dash of light-hearted fun (more Sandal and Bodahn perhaps) and more chances of coming across the unexpected (the poet tree, the crazy hermit, Ruck, lyrium-addled templars, etc.) the game would have been perfect. If I had never played Origins or Dragon Age 2, Inquisition would be my favourite game. It's still a good game. There are just some things I feel are missing from it.

/r/dragonage Thread