Valve, your firm policy simply does not work with an onlinegame with millions of players anymore

Not ranting at all. 100% percent addressing your posts and the exact problems you had with my complaints. You choose to ignore them which to me suggests you cannot counter my very clearly understood arguments.

How is ranting about trivial things "100% adressing my posts"? I ignored them because they were irrelevant. There was no factual argument to be found.

Oh so now all of a sudden they can't be compared. Once you realize how absolutely wrong you decide they're not comparable. Once you realize that ESEA operates at a kernel level and is lauded around every single anti-cheat and cheat corner of the internet as the industry standard, they're not comparable. Hey guys pack it up. For some reason the fact that VAC has more unique users means that them not catching months old public cheats doesn't prove how awful VAC is. Are you even listening to yourself man lmao

I didn't say ESEA Anti-Cheat and VAC could be comparable, but their respective environments being incomparable. Why are you trying, once again, to take this discussion to something we never argued about? Keep on topic...

Because the Source engine literally cannot run 256 tick? Dude you have no clue what you're talking about in almost every regard so far. Take this as an opportunity to bow out without embarrassing yourself further. You don't even know the basics of what you're talking about here.

No one ever said it could. I argued why you would be satisfied with 128 tick and why it was considered "the absolute standard for competitive MM". You're trying to bring across a point that everyone playing competitive MM would enjoy 128 tick, while not for one second considering the consequences of running 128 tick - which a large part of the community would be unable to.

It's incredible how delusional you are. You can't aruge for your cause and resort to petty "protect your ego" one-liners.... You must live a pretty sad and petty life.

/r/DotA2 Thread Parent