What R&D needs some of right now

Top - Vast majority wanted no bans. Small group wanted Terminus gone. Top is the wrong choice

Shaheeli - How do you miss this in the first place? How do you not ban it.

Reflector Mage - Clearly pushed card was identified day 1 for CoCo. R&D embarrasses themselves saying they completely missed it

Fetches+Fetchable duals - thought that somehow this would result in 2 color decks because they were opposing enemy/allied pairs. Instead we get 4-color monstrosities. Shocking after a 3-color set, people were going to cast powerful 3-color spells. And while the manabase supports 3-color it inherently supports 4-color because of the dual relationship mentioned previously

Eldrazi - obvious interaction that took 2 weeks for the general populace to figure out.

Twin - Forced many people to quit Modern. I know Modern has been growing and is still going but the growth was slowed some by this ban as people left the format. Killed blue in the format. Killed Control. Went against the rules they had put in place "turn 4 format". Reduced interaction and removed the most skill testing matchups in the format. Thought that other Blue decks would show up to fill good. Like what? Embarrassing.

Siege Rhino - Printing this was just a mistake. They got hung up on a card that was trash. Its name escapes me but they printed Rhino to counter it.

Green in Battle for Zendikar - inexcusable for a color to be unplayable in a limited format.

Phyrexian mana - mana reducing mechanics are dangerous. This should've been flagged and addressed differently. The amount of Phyrexian mana cards that are busted is absurd.

Delve - same thing. Mana reducing mechanics. Missing proactive mana reducing abilities like Cruise and Dig is ridiculous. Then they thought the 3-mana time walk might be broken. C'mon. Really?

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