The Call of Duty: WWII Private Multiplayer Beta is LIVE! Give us your feedback here.

After maxing out almost every Division, I’ll try to make some pros and cons in case anyone from SHG is reading. Cons: the main one is the “shoot first, die first”, I’ve felt an abnormal number of times in which even though I clearly see and shoot my enemy first, I still die, even if we’re carrying the same gun. One time it can happen, twice, thrice, every now and then, but it’s just too often and well, it’s annoying. The connection sometimes feels laggy, and I’ve found some problems when trying to join some friends (we all have an Open NAT and good connection), but maybe that’s just me. There’s also some huge headglitching (especially in Ardennes), it would be better that some obstacles were just waist-high, not neck-high. Only gun-related complain can be that Grease Gun feels like a hitmarker machine, so it could defo use a bit of a buff. The points for Domination need to be balanced: either you give more points for each action or you make the streaks cost less, because what we always liked from Domination is seeing so many streaks take place. And lastly, there is waaaay too little time between matches, and the menu seems to get stuck in the scoreboards for half a minute in which we could be modifying our guns and such. Also, multi audio sliders would be nice, some appreciate more the game sounds and effects rather than music, and colorblindness needs to be here. Pros: Maps feel nice, and each one has its way to get dominated and they’re not too identical. Guns are really balanced, more than in previous CODs, shotguns feel like it’s worth obtaining the skill. The moves of the player are very dynamic and fast, it’s perfect. Also, the thing with the silencer is one of the best things that CoD has done lately. Thanks, Sledgehammer.

/r/WWII Thread