[Discussion] How has your M+ experience changed in 7.2.5?

Casuals got their gear handed to them by doing nothing at all. Now these casuals are sitting there on their 900+ characters thinking they can do +10s with their own group because they have the gear. You can have all the gear you want but if you dont know how to play the class you will do nothing. Imo the only reason they added this change is because too many people ended up with depleted keys because people dont want to join carry groups that arent advertised as carry / boost. If i see someone underperforming in the dungeon. (not just the first pulls mind you. But in interupts, overall dps etc) i leave the group. Unless it said carry / boost group. There was the cases of retards just leaving for the fun of it and the occasional DC. But this didnt affect the high end players at all. People who knows their shit will find a new key and finish that with ease. While the casual is stuck with his broken key and has no other way of finishing a +10 for that week. Perhaps its time for the casuals to git gud instead of relying on others to carry them through everything.

/r/wow Thread Parent