Examples of post-Cyberpunk?

Someone said new cyberpunk should be called Neo cyberpunk. Post cyberpunk won't cut it.

Imagine a novel, set centuries in the future, in a colonized planet. There's biotech, arcologies, electric cars, bioroids, but overall, the bleeding edge, the era of technology wild wild west is over.

So you won't hack someone's neural implants because government regulations have taken over; at most you could hack the commercial add-ons set on top of your implant's kernel, and they can be shut down right away.

As I see it, cyberpunk deals with technology in its birth; post cyberpunk, in its youth, and the new cyberpunk may deal with it in its maturity.

So, at least in my point of view, you won't have people going mad because of a poisoned batch of Neuropozine or whatever, the fix was already implemented. Androids don't go crazy and escape like in Blade Runner, there are already locks in place and there are even talks of android rights; instead of Blade Runners, you have Android Managers, doing business with androids and dealing with edge cases from a psychologist's perspective.

You lost a limb: No problem, you can have a prosthetic or get a new limb at the hospital.

So technology isn't at the core of the story; it's more peripheral, as a setting for more literary types of fiction focused on societal issues and personal dramas/thrillers. Technology isn't the protagonist in the story, it's just the furniture, and barely noticeable. Where cyberpunk had cables dangling around, today we'd just have nifty panels with nice rounded edges.

Compare it with today's stories: We have cellphones, videoconferences, the internet, Uber... and stories taking place today DON'T focus on them (for example, Gibson's Pattern Recognition. The story is about a girl, not about the forums she visits or the guts of her cellphone or servers). We don't have a kid called Zero Cool in his mom's basement hacking the electric grid or exploring some hacker forums; he's just posting stuff on twitter.

I view it this way: If last century's cyberpunk had Ono Sendais strapped with electrodes to your brain, today we'd have the iReal(tm), available at your local store. Last century we'd have bugs with microphones and whatever strapped to your body. Today, we'd just use a teddy bear cam available at Radio Shack. Or who knows, maybe a living teddy bear spying for you.

Tech has matured and been relegated to the background, to leave space for the story and the protagonists.

So what I think is happening with cyberpunk is that it's like a temporary mutation; a chrysalis for science fiction that is evolving into futurism, and this futurism is what we'll see appearing in this decade's fiction.

/r/Cyberpunk Thread