Do you guys like the current execution difficulty for moves or should they be harder?

Kind of agree. I prefer a major overhaul.

Reduce the knowledge required (number of moves aka frame data) but increase execution benefit (e.g., a move comes out 20f if you are slow but 12f if you are fast). This will definitely affect juggle connections. All characters should have such execution depth.

I also think all moves should be slowed down a bit so that there will be more requirement for seeable reaction rather than just testing who knows more about frame data.

Increase fundamentals. For eg, in addition to low parry maybe we can have sidestep parry. I don't know. Something everyone can have but hard to execute.

Overall, I want to see this game to be easy to pick up (reduce memorisation) but harder to master (execution)

/r/Tekken Thread