keep xp, get rid of lvls,

Ladder protection was an ugly looking thing

The people who don't protect their bases like that still get boosted up into without any issues. Group players can easily scale like 3 walls high if they try enough times.

The only issue with ladders here is that they were infinitely placeable, so you could get up a 20-story building with enough of them. And there's far easier ways to fix this than just outright removing the purpose of the ladder.

Campfire gives only 20 hp more man not that dramatic boost.

It means instead of being full HP against other players, you're now at 80HP vs three 100HP players, who also heal twice as quickly by campfires. Or, you'll also be at 100HP, if you waste some cloth on bandages or eat some food.

It's just like, what even is the point of this? It's such a bad game mechanic to even be in the game. I don't think anyone would complain at all if it no longer existed. Exactly what I mean when I say:

As if the people in clans aren't already strong enough by firepower and gather rate.

Why give them more advantages for free? The campfire cap thing is just handing them bonus health over other people, with zero cost whatsoever. What's the point?

/r/playrust Thread Parent