While I myself am not a big quake fan I do understand your pain. A game called LawBreakers made me feel the same way. To put it bluntly, it was very similar to Overwatch (both being developed around the same time). I enjoyed Overwatch a lot but LawBreakers was something else to me. The game felt so much more skill-based in both movement and combat. I absolutely love skill-based games and loathe anti-skill mechanics in “skill-based” titles, especially in shooters. The game got shutdown because at some of the lowest points of the game it had ~12 people playing daily. The game went F2P, but it was too late. The devs announced its shutdown and made it F2P for its last days before the shutdown deadline. QC made a good move in making it F2P earlier.