As promised, Striker's next.
Here's a true Punchbro build. This may be slightly shorter, but it's still gonna be a lot of words.
Playstyle: Get in there and punch/Shotgun all the things. Transfusion allows you to regain health off melee kills as well. Shoulder Charge takes a bit of getting used to to get the window of activation right, but if you keep using it, you'll quickly get it.
Armor: All the subclass-neutral ones are decent here as well. Striker-specific ones are Insurmountable Skullfort, Helm of Inmost Light and Mk.44 Stand Asides. Inmost Light is pretty much only a PvP helmet, and I don't do much PvP, so I have little to say on that one. Stand Asides are bad, and they should feel bad. Really not worth the exotic slot. Ever. The Skullfort is easily the best choice. Regardless of what the description says, it simply grants the Transfusion perk, freeing up the slot on your subclass for Headstrong (really mostly the +1 Agility).
Weapons: Close quarters. Shotguns, Fusions, stuff that can be hipfired or has low zoom. Of note: Monte Carlo, as on any melee build; Red Death, it got buffed big time, and gives you some more health restoration; Fang of Ir Yut, a legendary, and I just really like this one, plus it's a great long range option; Invective, because Full Auto and ammo regen; Swordbreaker and Murmur both for Grenadier and good stats. As usual, find some stuff you're good with and use that.
As it turns out I use Defender way more often, and thus only have this one Striker build to offer. I think a build of this type would be possible, going a support role with maximum toughness and area denial, but no guarantees this spec would really work, it's just some theory-crafting I came up with on the fly.
Hope this helps you out some, if there's anything else feel free to ask.