My boyfriend played his first DnD game last week.

That is awesome! We play a very modified 2nd Edition D&D with Arms Law/Claw Law from RoleMaster. On a recent adventure the 5 of us including my 7th level fighter/thief halfing, Flower, were investigating a dwelling we had been strongly and repeatedly warned to stay away from. After carefully checking the only door in front of us we enter a large, high ceiling room (25' high). In the middle of the floor is a statue. I provide cover as our primary fighter approaches. The statue animates, does some quick action and disappears before we can react. We stand there confused for a moment when the delayed blast Fireball levels the party. Our fighter loses his head (literally, the crit roll was incineration), our magic user and ranger our unconscious and barely alive and our cleric is badly injured. Thanks to my volcanic glass shield I'm immune to fire damage I only take concussion damage and I'm out of action for a round. I come to as the cleric has slugged a healing potion. The room is quiet but my spidy sense is tingling. I begin a careful sweep but see nothing. Our cleric casts detect magic and discovers a very small but powerful source of pure darkness on the ceiling. He points it out to me and I take a shot with an arrow of piercing. AL/CL can take a bit to figure out but it uses d100 for all roles including combat. I have a plus and the enemy has a minus. There are modifiers for distance, cover, etc. The D100 is open ended if I role 96-00 I get to role again and add that to my role. Rinse and repeat. GM rates the shot very difficult with heavy negative modifiers but I'm pretty good with my bow and it's a wash. I shoot. I role a 97 and then 96. My dead party members go wild. I've hit whatever "it" is. I do damage and get to role on the critical table. Piercing uses the slaying crit table. A very low role can actually cause damage to me and a very high role can decimate the target. I role a 66. 66 is a magic # on the AL/CL tables. My arrow pierces the creatures brain and it dies instantly. We learn it was a Green Slaad. We were incredibly lucky. He knew we were in the dungeon long before we found him. The GM had him gloating in a cloud of darkness attempting to gate in some more slaads to finish us off. Fortunately his first attempt failed. Of course keeping with the long held tradition of stingy GMs the Slaad had NO treasure. It actually costs us a shit-ton to resurrect the elf and cure serious wounds the others.

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