PUBG is the best bad game I ever played.

I said enemy speed, and because of the desync(others things?) they can move way faster when strafing (teleporting from a position to another, can link you 1 million twitch clip of that if you want).
0 FPS game use a camera sticked on a world model character, which is the main issue of the current 1pp view (as stated by PU himself). Others FPS use flying arms and and a locked camera.
Have 300 hours and no one ever killed me with pistols past 3mins in game. Maybe all the players are as terrible as me so.
Sorry you can't understand, just wanted to say that you could have an even slower movement speed, but still far superior movement control, precision, feedback... Having slow actions is not the reason of the clunkiness.
Have no issue with the game not having airaccelarate setting, it's probably better without for this game. If you can't see that the jump have hundred of issues I can't help, even the animator dev say the same thing.
You are probably part of the people that think that Killzone 2 input lag was present to improve gameplay, realism, slow actions, and was all done on purpose, so good bye :D

/r/PUBATTLEGROUNDS Thread Parent