Screenshot Saturday #296 - Award Winner

Dungeon of Zaar

Dungeon of Zaar is a turn-based and squad-based tactical. We wish to bring together the quick games and friendly design of a title like Hearthstone with the challenging tactical gameplay of XCOM. Battle through the ancient Dungeon of Zaar, build your dream team of mercenaries, and claim the Throne!

We just released a pre-alpha demo and the local mode is clean so you can play on the same device against a friend or play a bit against yourself just to see how it works and feel at this early stage of the development.

However the online mode is not stable yet. You can still try to play the online mode but you might encounter a weird bug announcing the victory or the defeat without apparent reasons. You can still try to play the online mode but you might encounter a weird bug announcing the victory or the defeat too early without apparent reasons.

*Here is the gameplay trailer!

Demo:

• [PC!](www.dungeonofzaar.com/builds/PC_DOZ.zip) • [MAC!](www.dungeonofzaar.com/builds/MAC_DOZ.zip)

Screenshots

*Gameplay Gif! *Incomming map! *Mercenary animations!

We just launched our Kickstarter! and Greenlight campaign! if you wish to support us on either platform.

Have a good day!

Bonus question: Normal most of the time, since it’s seems to be the difficulty at which the game has been designed to be played.

/r/gamedev Thread