Star Citizen Alpha 3.8.2g PTU.4640289 Patch Notes

Feature Updates

Ships and Vehicles Carrack has been changed back to using Large size landing pads/hangars. Reduced some of the fuel amount that was temporarily given to the Carrack in the previous patch. Changed the Carrack quantum drive to a much more fuel efficient version. Added drop shadow to Carrack HUD. Adjusted landing animations to slightly reduce the width of the ship while landed. Added gravity to the exterior of the Carrack's Cartography deck airlock doors. Completed Carrack IFCS tuning pass. Completed further lighting polish pass on the Carrack. Completed further Carrack VFX, LOD, and Art polish pass. Bug Fixes Fixed an issue that would cause players wallets to not persist and get set to 0 aUEC after a wipe. Fixed customizations on the Carrack causing issues with the ship's mass. Fixed multiple shield holes around thrusters and turrets on the Carrack. Carrack exterior ramp button should now work consistently after the first use. Both ball turrets on the Carrack should now have the same firing angle limits. Fixed the call lift buttons not being visible in the Carrack. Fixed multiple pockets without air inside the Carrack. Fixed the call elevator console position so it no longer clips into the railing in the Carrack. Beds in the crew and Captain's quarters should now have the logout prompt.

Oh shit yeah!

/r/starcitizen Thread Link - robertsspaceindustries.com