Chris Wilson, Can you please weigh in on your current philosophical stance on the current state of trade in POE please?

because in the last 3 years they were doing shit like, oh i don't know:

Adding all of the Vaal content

Adding Masters and crafting

Adding a fucking ton of new skills and auras and Heralds

Adding literally fucking hundreds of unique items

Adding Act 4 and all of the 2.0 content

Adding the mechanics of Divination cards

Adding new maps

Completely fixing Desync for the majority of players

Overhauling the passive tree

Adding Jewels

Creating support for Brazil and Russia

Creating new fights for challenge leagues

Adding Ascendancies and the Labyrinth system, which required substantial rebalance of classes

Adding multithreading to the game's CPU process

Adding Prophecy and all the voice acting and systems associated with it

Creating the Atlas for the endgame

Adding new end-game content

Rebalancing everything every single fucking time

Working on DX11 upgrade

MOST PLAYERS don't even experience trading via poe.trade. Most players never fully engage in trading. It's not something that they can just slap together and release it along with a challenge league or whatever. Shit takes extensive design and testing time, and they clearly have prioritized that elsewhere while they roll out trade improvements in several successive waves. They've said so, MULTIPLE TIMES.

So what don't you understand about my comment?

/r/pathofexile Thread Parent