DragonballX-style Pokemon graphics on Switch?

Sure but I'd be interested to be a fly on the wall and see what the budget was for Pokemon X/Y, Sun/Moon and US/UM vs their operating costs to make a good profit.

Sun and Moon at least sold 14 million units worldwide, and if we say (no I don't know, nobody knows) GF made about $15 per game after Nintendo takes money off for cartridges, Pokemon Company takes some royalties, that would be $210,000,000.

I know we're working on bogus numbers (but trying to be as realistic as possible), but if we then say JP game devs earn $60k each (I can provide citation), and say about 70% of the staff are game devs and the rest are either admin or management, we get an initial annual wage bill of about $5,000,000. Could add another $10,000,000 on top to cover other staff, senior managers and various non-salary benefits. So in the end you get $15,000,000. Then add another, say, $500,000 for building and running costs.

As for tooling etc let's say $2,000,000 (licensing for third party sw tools and PCs to dev on)

Even if we go way over board, their annual costs surely would only just approach $20,000,000.

Given that Sun/Moon sold 3.75m units in its first week - $56m in revenue using the aforementioned $15 per unit, or $37m if you wanted to say they only get $10 per unit - Game Freak likely covered its annual running costs in 1 week of sales.

If that wasn't enough, they went on to sell on average 1.9m units per week for the next 6 weeks.

So, based on my back of a piece of tissue style calculations, the idea that they are financially restrained from making the most of the Switch just seems like a massive load of shit.

BONUS And it might be the case that Nintendo and the Pokemon Company both subsidise the development in some way. That would further reduce GF's running costs.

I'd love for someone to debunk what I've just outlined. It looks to me that GF has far more than enough wiggle room to go big with Pokemon Switch.

/r/NintendoSwitch Thread Parent