Friday the 13th finally patched on Xbox One: it fixes EVERYTHING

I'm sorry, but I hate these comments and they make the people saying them come across as dicks.

"I don't like it so I've decided an arbitrary price point which I probably still wouldn't pay and declared that to be the games actual worth.". Just... say you don't want to buy the thing if you don't want it. Or even phrase it as "I'd probably pick it up for 20 bucks, but not what they're asking".

That aside... people honestly need to get over this stuff. Games are complex as all hell and for a small and new studio to push out a game on time and on budget that isn't full of bugs is a big, big deal. And an expensive one. There is literally a date where they either ship the game or they go broke and there is no game... often times they then scramble to get patches out to fix all the crap they know is there. There is also no QA team in the world that can test a game as much as one will be tested

And sure, there's an argument of "I pay for a complete product, I expect a complete product". That's fair. But buggy releases are just how it is now. For huge studios with tons of cash who ship broken games I'm pretty critical, but like I said.. for smaller places it's often "ship now or never".

If you don't like it, don't buy the games. Wait for them to launch and get a few patches, then pick them up. But constant complaining about this stuff is why so many steam games live in "early access" (AKA stop bitching the game isn't done) for so long.

/r/xboxone Thread Parent Link - gamesradar.com