This game is bullshit bruh

  1. Everyone on your team shouldn't gain/lose MMR, especially when teams are comprised of different ranks.
  2. The same goes for the enemy team losing/gaining
  3. Why no FF?
  4. Hidden MMR is poorly implemented (They say they use it to find fair unranked matches... wtf? How does that make sense lol it implies that their ranked matches are unfair or else they would also use the hidden MMR)
  5. Should be some sort of rubberband to hidden MMR like anyone with a brain can tell you
  6. Matchmaking is devious, not being truely random placements on teams etc, it is obvious they match fix using hidden MMR (potentially trying to deal with smurfs at the same time) the result being fixed winrates (even if it's not their intention). ie. when you spree your hidden mmr goes up and you get placed against other people (smurfs) with high hidden MMR, and teammates with very low mmr to balance the game .. which leads to the sprees.. it is so very obvious that this happens that i cannot believe this hasn't been addressed by VALVE yet
  7. What is with the drafting phase in all pick? why is there a random 50/50 chance to not have your ban go through, and a random chance for your hero to get banned even though no one selected to ban it? To anyone who can form a worthy thought I'm sure this is not desirably behaviour in any competitive scenario???
  8. Why can't VALVE just like their game and care about it like other devs? (Ie. dragons blood vs Arcane, number of updates/ number of players etc)
  9. Why does VALVE mismanage money from TI? They can literally boost and foster an entire scene starting with fully funded tier 2 DPC (it's literally their league..), so that their players can have a living wage instead of being on welfare? It's not like the money doesn't exist or isn't there... it's just being squandered/piss poor managed
  10. Can we just get a better dev to make DotA 3 already?
/r/DotA2 Thread