This game is sinking

I thought this is what you'd link.

I'm not trying to be difficult, but this isn't anything that disproves what I've said.

First, most of that is pics of new costumes, heroes or teamups. None of that is content.

The content they have listed there has been know for about 6 months or more....but there is no detail about it.

Let's talk about what we know. Patrol zones are cool for farming, but it's not sustainable. It's just another zone that you can play in as a substitute to CMM or icp.

Raids. They take about 2 weeks to be in farm status and you have to gather 9 other players.

Chapter 10. That will take 30min to complete.

Danger Room...no real info. We don't know how difficult it will be, we don't know what the rewards will be like, so therefore we cannot tell if it will be challenging and sustainable content.

Imo, there are a lot of things Gaz can do with existing content and née content that they haven't even thought of. Things that will not only bring in new players but retain players which shoukd ultimately convert into $$.

A lot of the content in the game isn't even touched for the most part. For example, unless you're trying to farm max rolls in uniques...there is no point to go into a cow portal.

Also, Doop sector 9 is a ghost town. There is no point to go there. I mean, there was when the doop dropped a good number of odin chests, but they nerfed that.

So right there we have to areas of the game that no one bothers with. Add in holosim and xdef and that makes 4.

Gaz has had a problem since day 1 making their content not only fun, but also challenging and rewarding.

I hope they start fixing this. Otherwise, they will be in trouble.

Remember this is s f2p game, so they don't make sales off of boxed copies like d3. They need a large active player base spending cash in their shop. If they can't retain their players, they can't keep the servers on.

/r/marvelheroes Thread Parent