Good article about how The Division 2 fails to deliver a message

I agree, and think the reason article writers use those 'current and now' references is so they can try attract people to read their articles, including by it being more likely to surface through Google's search algorithms if peppered with appropriate keywords

It's artifice. There's loads in this game if you want context. Like I said in an earlier comment, TD2 is a situation. It doesn't tell you what you should think, or what the 'answer' is. It doesn't tell you how to behave, or what's right. If anything at all, it just asks a question. I'm cool with that

Reminds me of You don't know why you kept this drawing...

/r/thedivision Thread Parent