Hey Devs, can we see some Grandmaster difficulty gameplay?

Even Warframe, the game everyone loves to point at to tell you to play instead of Anthem, has terrible AI. Bosses are only ever slightly challenging because of bullshit invulnerability phases, which aren’t exactly fun, more an annoyance. When’s the last time anyone had actual fun fighting a Teralyst or Profit Taker? I’d rather a boss have a million health and be challenging mechanically (or have low health and be extremely unforgiving) than artificial challenge through bad AI and invulnerability.

The fact is that a lot of games have terrible AI. As long as the content that matters has enough of a hook and is enjoyable to play, no one actually cares about AI. People will always find ways to exploit AI behavior. It’s just something that the people who want to hate this game are latching onto because the game is starting to look good, and they’re running out of things to complain about before even trying it.

/r/AnthemTheGame Thread Parent