None of us are looking for a simple card game.

They did the card names better than anyone could expect, but they still haven't shown that they mean to make the cards more interesting. I would argue that Gwent has a fundamental issue with the coinflip that causes many of the other issues.

The game will never feel right when one player gets to decide the pacing of the match just because they won the coinflip. I think they noticed that Gwent has fundamental issues and tried to hide this by adding RNG. But now we've seen that RNG solves nothing. Best of all would be to just fix the coinflip. (And that's easy: https://www.reddit.com/r/gwent/comments/7uuezc/coin_flip_solution_that_tackles_the_problem_head/)

It feels like if CDPR think they are "finished" with Gwent and are not going to do more than printing cards and caching in on the game. Sad :(

/r/gwent Thread Parent