been there, done that.
works if if you press the elixers. if you get 4 you can simply use a timer like this
ra := ">"
la := "<"
~1::
Start1 := A_TickCount
SetTimer,Skill1,10
return
~2::
Start1 := A_TickCount
SetTimer,Skill1,10
return
~3::
Start1 := A_TickCount
SetTimer,Skill1,10
return
~5::
Start2 := A_TickCount
SetTimer,Skill2,10
return
Skill1:
Time1 = 4800
Elapsed1 := ((Time1-(A_TickCount-Start1))/1000)
ToolTip %ra%%ra%%Elapsed1%%la%%la%, 915,280,1
If Elapsed1 <= 0
{
ToolTip,,,,1
SetTimer,Skill1,Off
}
return
Skill2:
Time2 = 5300
Elapsed2 := ((Time2-(A_TickCount-Start2))/1000)
ToolTip % Elapsed2, 935,350,2
If Elapsed2 <= 0
{
ToolTip,,,,2
SetTimer,Skill2,Off
}
return
this is for 4x corus and overflowing on 5, made this for myself when I was playing that build. Your coordinates for the tooltip may vary