[Remaster] Skyrim, Skyrim never changes

Framerate being tied to the game logic and physics is an objective flaw, whether you choose to acknowledge it is another matter entirely and furthermore as totalbiscuit would say, bethesda's unparalleled laziness never get's acknowledged. Requires a lot more work for a minority of players Framerate being tied to the game logic and physics isn't the only issue at hand, the gamebryo engine needs to be taken out back and shot. Numerous bugs that remain unfixed, horrible animations the above issue. It's laziness and high framerate gaming on pc isn't a minority nor is it unheard of. The steam survey you mentioned didn't include 1080p or dual monitor setups, which make up the VAST majority of pc gaming. 60fps has been a standard on pc for decades and higher framerates have been around for years, bethesda is still stuck in the stone age, because you people keep defending their shitty business practices. I mean last week they said they are keeping embargo's on all their releases now, do you defend that too? Oh and the whole "framerate going above sixty in bethesda titles is a modification of the game files" Ummmm no it isn't, the game hardcaps the framerate to your monitor's refresh rate via vsync. If you have a 144hz monitor you deal with borked physics. That is 100% bethesda's fault.

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