Sky Marshal: Need a Concept Artist and Programmers

Team Structure:

Donald: Lead Designer/Team Lead.

Brian: Lead Programmer

Noam: Audio Lead

Robert: Business Lead

Pavan: 3D Artist

Talent Needed:

Unity 3D Programmers (2)

Concept Artist (1)

Contact Method:

E-Mail: [email protected]

Skype: brian.linton5

Previous Work By Team:

Brian has been programming professionally for 17 years in the business industry, the game industry and in indie games. He’s worked for Gameloft, Kuma Games, and with EDI Games. Donald has a Masters of science in game design. He’s designed training software for a Fortune 500 company and on chart topping mobile games based on major TV franchises. Noam won the Grand prize award in the Scorbit 2014 Sound Design Contest, earned an EMP diploma in audio engineering and electronic music production with high honors, and a professional certificate in Music Studies focused on Game Audio from Berklee College of Music. Robert is an experienced entrepreneur and marketeer with over 10 years experience in community management and (social media) marketing. He has been managing various companies, gaming related projects and communities. Pavan is a freelance 3d artist with 3 years of experience in 3d modelling,texturing for 3d printing and video games.

Compensation:

Will be based on crowdfunding/investments. We’re currently aiming to build a Minimum Viable Product to use to pitch investors/crowdfunding sites.

Technology:

Unity 3D/C#

Skype/WhatsApp for communication

Feedback:

Any

Description:

Sky Marshal is a competitive Strategy and Action game designed to be the next evolution in eSports featuring two major player roles (Marshals and Strategists), Ranked Matchmaking, Tournament Streaming and user generated customization. The game will be completely free to play (and in no way pay to win). Revenue will be generated based on Aesthetic micro-transactions, digital tournament access, live tournament sales and Steam’s marketplace. We are looking to be full funded by September and have done extensive technical development.

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