Tribble maintenance and Release notes January 20 2016

Formatted, courtesy of /u/STOBot:

Post contents:

We will be bringing down the Tribble server for maintenance to apply a new update: ST.55.20160110c.9.

General:

  • Captains can once again challenge each other to a PvP match when on different maps.
  • Resolved an issue which was occasionally causing a crash while completing tasks in a mission.
  • Resolved an issue which would cause some Dry Dock slots to be inaccessible.
  • FX Updates:
    • All standard shield hit FX have been updated with new visuals.
    • Visuals for the Undine, Elachi, and Tholian Reputation shields have been upgraded with their colored versions of new FX.
    • Updated the Gorn Rock Throwing FX.
    • Updated the Stun FX to act in a more continuous state rather than just once.
  • Update made to the journal banner of Future Proof for KDF Captains.
  • The correct art appears when firing Polaron space weapons using Fire at Will.
    • Also updated the audio for these weapons.
  • Updated the Verteon Particle harvest node to give out Dilithium during crafting weekends.
  • Security officers on ESD no longer randomly beam in and out in rapid succession.

Content:

  • Cutting the Cord:
    • Resolved an issue that could cause teamed players to get multiple credit for planting the same spatial charges.
    • Orbital strike cutscenes are now skippable.
    • Resolved an issue that prevented support teams from beaming out after completing a fight.
    • Romulan captains now use Romulan transporter effect when beaming up after completing the ground mission.
    • Resolved an issue that prevented support team from spawning while fighting Romulan officer group on the rooftop, for KDF captains.
    • Resolved an issue that could cause Hakeev to get stuck while running to the center of the promenade to call for reinforcements, which then caused him not to trigger a cutscene and thereby stopped progression.
    • Resolved an issue that could cause "Call for Support" button to keep appearing for KDF captains during ground fight against Hakeev, even after calling for support.
    • Added a bouncing arrow to the Romulan officer with the access chip so it's easier to find after defeating the Romulan squad on the roof.
    • Updated headshot style in various minicontacts windows.
    • Polish to animation and text while conducting various interactions such as scanning for Hakeev and planting charges.
  • Fleet Marks are now eligible for daily bonus marks boxes.

Systems:

  • Crafting/Upgrading:
    • Resolved an issue in the Beams Crafting School where selecting a Focusing Lens would open the Emitter Module crafting page and vice versa.
    • Setting the Spire Tactical consoles, the crit hit ones, to accept Projectile tech upgrades.
    • Piercing Tetryon Turrets no longer become Dual Cannons when upgraded.
  • Corrected a text error in the Elite Special Task Force Completion project.
    • The text now states it requires 3 Borg Neural Processors instead of 5 as this was just a text error.
  • Resolved an issue that would cause the Deflector mod [SciCdr] to show up with an X after it.
  • Updated the descriptions of the daily and hourly reputation tasks.
    • Hourly now mentions how many times they can be repeated for rep and how they give a Requisition box.
    • Daily now mentions how to acquire their appropriate mark/elite marks and how they give a Requisition box.

Powers:

  • Subspace Vortex can no longer be activated while under the effects of any Cloaking Device.
  • Resolved an issue where the Advanced Herald Antiproton Beam Projector removed Strike Team Specialist stacks.
  • Resolved an issue where Energy Weapon Entanglement was not properly applying its buff to the player.
  • Updated the Tactical Escort variant's Stealth Fighter item set to include the Phaser Quad Cannons.
    • This set now has a 3 piece bonus which upgrades the Cloaking Device's cloak to Battle Cloak.
  • Resolved an issue where the Iconian Shield debuff clear removed the Weapons System Synergy lockout.

Foundry:

  • Added a small Omega Molecule as a Detail object.
  • Added a closed Dyson Sphere door as a Detail object.
  • Updated the Dyson template map:
    • The pointy down bits aren't simultaneously open and closed now.
    • Removed the invisible collision around the platform in the main room.

UI:

  • Unlocked Trait slots no longer become "Locked" while sidekicking.
  • Resolved an issue where changing the windows in the ship tailor also changed the materials.
  • Reduced the maximum size of the left pane in the ship selection UI to prevent overlapping buttons in Dry Docking.
  • Long ship names now shrink to fit the UI they are displayed in.
  • Removing ability to check the "Delete" box on mail that has attachments.
  • Added an indicator before the Mail's subject line if it has any attachments.
  • Adding missing message key and disallowing "Select All" to select mail with attachments for deletion.
  • Shuttle no longer have a full red outline in the Admiralty system.
  • Resolved an issue where Item slots showed up as empty even though items were attached while composing a message.
  • Resolved an issue where Cross-faction ships commissioned by Romulans had the "None" prefix available twice.

Known Issues:

  • Foundry functions are temporarily unavailable.
/r/sto Thread