What's a game with criticisms you agree with, but still love anyway? If so, why?

Same here. And people spend so much time bemoaning the obvious problems the little ones get completely ignored. Then you get people acting like the little issues don't exist because they've been so caught up running in circles around the obvious contentions.

Were the locales of permanent timefall a good design choice? Were MULEs compatible with the lore? Did the online interactivity really do anything different than the simulated offline equivalents that pop up sparingly throughout play? Was the choice to give the player lethal weaponry a good one? Was the dosing oxytocin a contradiction against the games message of human connectivity?

Yes, we get it, the animations and vehicles are janky as fuck and the writing is disagreeable. But you can't fairly discuss whether Kojima succeeded or failed without looking at these smaller things, since they are evidence for or against his understanding of the product.

/r/Games Thread Parent