Hey Freejam, do you think when I stop pressing forward on my walker you could make it ACTUALLY STOP FUCKING WALKING? ARE YOU FUCKING KIDDING ME?

I see you've gone for a combination of "User Error", "Working as Intended" and "It's Realistic" in your generic reply.

I see that you've summarized my post accurately. How you are able to phrase that as an insult is a little impressive.

You realise that the analogy of walking and falling is only relevant to bipeds and the dynamics might be slightly different for something with 6 legs?

Might be? I can agree with 'might be' but considering those are your words it is a little confusing how you can say, in the very same sentence, that the analogy of walking and falling is only applicable to bipeds. You use 'might' with a bot (I had 3-4ish legs in mind but 6 is fine for this purpose), as if you aren't entirely sure, while simultaneously using 'only' for humans as if you are absolutely certain. Which is it?

For myself, I never actually built a 6 legged walker but even there I have to imagine that in the act of walking some of the legs are positions that are of no use to standing. Especially on the terrain we are often on, even taking out the cliffs and worst of the hills, there is nothing flat save two tiny circles and a small few bridges. So, yes, I think that even a six-legged bot, even on some of easiest terrain in the game, would have to adjust its legs given a command to stop in mid-stride. The chances that they are in a position to instantly stop, be stable (enough to fire guns even) is rather low. And can we agree that that chance only goes down as you have less legs? I'm not going to insist that we only use the bots I imagined but at the same time I'm not going to take it as a given that all walkers are symmetrical six-legged bots.

It doesn't make sense that a bot can literally pinion itself onto an overhanging wall but can't stop itself from walking slowly down a mild incline.

I don't see what one has to do with the other. Pinions are a handy solution to hanging off a cliff. I suppose they could also be activated with every single step but at the same time I suppose that if everyone is comfortable with walking in general there is no reason to use pinions on a mild incline.

If we are to be realistic as you suggested, are there not gears and servos at play in one scenario, whose influence somehow disappears in the other?

Did you mean gyros? Otherwise I'm not sure what you are getting at here. Of course there are gears and servos and I imagine they are used in both scenarios. It's a robot. Those are what they are generally made of.

Does a tank keep rolling downhill after you release throttle? No.

So, that was rhetorical? Maybe it's because the tank weighs so much. I've had some cars that would immediately start rolling forward, just under the power of an idling engine, when the brake was released. I've also had cars that would not, though. Once stopped, they required the accelerator to go again. In neither case is it applicable to legs. We weren't talking about tanks.

Why then does the movement type with superior grip do so?

Because it's walking, the entire point of my response that you seem determined not to understand.

It's ok, I don't expect you to actually explain this; you've entrenched your position and can't now move from it.

Oh, oops.

Please, continue to hand wave it all away.

wave

/r/Robocraft Thread Parent