The objective of the game is to get wins. You have fun when you win, you don’t have fun when you die even if you were flying around in a plane most of the game and killed a couple people with your friends. It’s disappointing when an item gives the other person a major advantage just bc they decide to play 20 games to die instantly then got the sword once. Look i think it’s okay to give advantages to people, like turrets have progressed and they’re still overpowered but the game is still playable bc there is a way to actually counter it most of the times. But to force the other 60+ players left (around # of players left when sword is picked up) in the game to hold balloons and waste a item slot just for this one dude is insane. It’s too overpowered and should only be included in an LTM. End of story.