A Message From Laura Miele, Chief Studios Officer, Electronic Arts || Casey Hudson (GM) and Mark Darrah (Executive Producer) are leaving BioWare

while struggling with an uncooperative game engine

Yeah, I thought Bioware figured out Frostbite in 2014 when they released Inquisition? That ship has sailed... The problem with Andromeda wasn't frost bite, it was the unprofessional character rigging, unprofessional facial animations, lazy artistic direction (2 asari faces for the whole game), crappy writing, and Bioware trying to make a "no man's sky" just to trash everything and start from scratch a year before release. Anthem was technically more competent but Bioware was too arrogant to learn from other looter shooter like Destiny... I stopped believing that Frostbite was the real problem with Bioware's game even if it did contribute a bit.

/r/Games Thread Parent Link - blog.bioware.com