GameSpot: DLC gives developers an opportunity to introduce material like outlandish outfits and weapons skins that might otherwise not fit within a game's universe. Any plans to include crazy/strange/unexpected cosmetic items or emotes in the future?
Do you plan to offer weapons as DLC? If so, how do you expect this will impact the game's balance?
In addition to the paid expansions, what can players expect in terms of free updates?
What is an Incursion and are you planning to develop more over the course of the year?
Will the Division offer any microtransaction options?
The first expansion, Underground, lets you go beneath NYC. But what is there to do down there?
Presumably Underground takes place somewhere in the New York subway system, does this mean the game will only contain limited access to the subway system at launch?
We saw Brooklyn in a previous demo for The Division but it didn't make it into the final game; can we expect to go there with The Division's DLC?
For expansion 2, Survival--you've said it challenges players to "survive as long as possible..." is this a Gears of War/Horde-style mode?
What more can you say about the final expansion, Last Stand?
Is there anything else you’d like us to know about the Season Pass?
We’ve decided to be ambitious with the innovation in the DLC expansions. At the heart of each one is a completely new experience; we’re not primarily adding a little bit "more of the same" of what’s available at launch. We want to build on the experience that’s within the game.