My Impressions to .63 so far

It took me about 1 minute to reformat this into something readable, you should too.

Okay guys, I informed myself a lot, talked with people playing the demo. My impressions so far are very good to be honest.

My absolute highlights are:

Stamina-system which will rely on how low the stamina is, and how much weight you have.

Stomach system which wont allow you to eat 20 apples without problems (also apple-glitch will be past yey xD)

New synch-model which will allow the devs to raise player number and maybe zombie number in the whole map

Sneaking system confirmed (as in the old arma 2 mod).

Basebuilding too ( but I'm not that into this kind of stuff)

A lot of new animations and a lot other stuff like inventory, which I don't have much feelings/expectations by now. It's kinda stuff you really need to test on your own before complaining or something.

So far i can say dayz is moving in a really good direction.

Just a few last words: I've seen a lot of shitposts on the livestreams at gamescom, but actually I don't really care, because dayz is, and will be a punishing survival game on its own, and guys (to the true z-survival fans out here) don't give a shit on people complaining about graphics, release time and other crap. <- patiently waiting for new content, and also always excited to see new stuff of my favorite game in relation to realistic-zombie-survivals.

/r/dayz Thread