The pain of betrayal

You're very naive if you think this store equates to higher quality mods in shorter lengths of time. You're looking 5 feet ahead not realizing that the bridge is out a half mile down the road.

Look at the Early Access store. So much junk bullshit flies through there that it's actually difficult to see when a decent game is released.

You can create a shitty mod in hours. You can spend a day to make it look worthwhile.

Alternatively you could steal someone else's mod, put a new skin over it. Now it's your mod.

Further out. We're in a time where publishers are testing out every viable method, seeing just how far they can squeeze money out of every title. Evolve was released with nearly $100 of downloadable content. If you were a preorder you could theoretically have spent $160 on the game before it was even released in stores.

This gives them another excuse to ship a half finished game. They don't even need to cut content to sell to gamers later, they just open the workshop. They get a fraction of the revenue but they do zero of the work... games get shipped faster and revenue streams extend longer. On a bottom line perspective, any publisher looking at financials is going to tell the developer to work on features to a certain point and stop. It becomes in the best interest to NOT sell a complete game. And hell... you don't need so many employees if you're not doing as much work. They were hired because of this great mod that they made, let's send them back out there to do it on their own... we'll still get money from their work, but we'll also save $50k a year by not paying them.

There's so many ways this store can go south, and only one way it works out in our favor. Steam almost single handedly made PC Gaming thrive. With this store they can also cripple it.

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