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Personally I like the daily rewards you get in osrs. They in a sense incentivize coming back and they aren’t OP. With most daily content or weekly you get a notification. Is there a reason managing miscellania isn’t similar? I see that the wiki shows the optimal days to harvest but most people aren’t going to go to this extent. I’m sure most people wouldn’t be happy knowing they are wasting upwards up 14% of their profits.

Personally I have no issue with the current popularity upkeep. It does seem a little drastic on the decay though but gaining the popularity is very understandable.

Second I think the biggest issue is the focus on new content. Not that it isn’t great. With the push to stop gold selling, buying, and the sand casino. We all know them bans will be the quitting point for many. That being said osrs is a very niche game and many people won’t even try it because it’s hard to not feel lost. No idea where to train, what quests to do and so on. For vets it’s no problem we get you can do whatever but for new players with no training wheels into sub par graphic and a dated tick combat system… it’s really hard to get people to play. I personally don’t like rs3 but ive been able to get friends to play that much easier due to it actually having a starting guide/trainer. That being said at times they do still struggle a little but that’s understandable.

What im getting at is with the crack downs which are fine imo. I think we will continue to kill osrs due to it being niche. Jagx has to make a decent return on it or there’s no reason to allocate resources to it for new content.

Im also shocked we can’t multi log on one account for osrs and rs3.

/r/2007scape Thread