American McGee (creator of the Alice series) responds to Anita's Scythian video

His underlying point about telling stories about real people is fundamentally what the whole entire point of those Sythian videos are making; not just real ones but varied stories. American McGee is making the point of someone working in film rather than someone working in video games. While his characters in video games do have dimension, what about everybody else? They're still trying to ape the tropes of blockbuster cinema. And while is underlying point is right on some level it's only recently you've started seeing games that don't ascribe to the action FPS model that appeals to a larger base of video game players and that show different types of people, stories and themes that grapple with more introspective ideas. That gender doesn't matter so much as the universality of that experience being played. Good characters can be broken, but I feel like he's hedging his bets by saying that because Anita picked that game with that specific female character so that he can say the lack of a clear gender means it's less realistic and therefore less of a story worth telling. McGee is kind of packaging the games lack of clear gender with the ability to portray our world as it is. Which is a rich statement coming from the man whose namesake is tied to a franchise which only superficially deals with the realities of Victorian insane asylums. Sure, that's an ability McGee has, but does he doesn't exactly have a record of telling stories like ones in The Bicycle Thief or the Three Colors trilogy.

He's setting up some sort of point about realism in storytelling, as if gender and racial roles matter, when games have really had a binary idea of what their female characters should be. Good point to make, but only recently has the games industry started acting upon that ideal.

Whereas that might be a presumptive statement on his part. I don't think the video game world is varied enough in finding storytelling on the level of say modern independent cinema to make the claim that they already are anything, when they have been either throwaway NPC's or window dressing in video games for so long. The ultimate point of Anita's videos are that there's more than one way to skin a cat and he's kind of going for the easy relativist brush of the shoulder, ultimately choosing to go to one extreme to make the point of another extreme, which isn't actually listening to the original argument of Anita's new video.

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