Can a relatively decent rank analyze a game I just played?

Round 1: You did well this round with a 3k. You panicked a bit on catwalk. From that angle the T's on the ground will have a hard time shooting you. Take your time and try to line up your shots.

Round 2: Here you only bought body armor. That works if the T's have Aks/AWPS but here they are all on a pistol/smg buy. You should definitely buy armor/helmet so that you don't die to random headshots. You also didn't buy a kit which meant you had no time after they planted. Buy a kit, especially if no one else on your team does. Also turn off auto switch weapons so that you avoid dying because you're switching guns after picking one up.

Round 3: You only bought a p250 because your team is on Eco this round even though you have 6k. You should have bought p250s for your teammates (assuming they want them). You scout them pushing outside, and drop vents which is fine. But then you run outside vents while they come from secret. You should have stayed in the vents and peeked toward secret. Staying in the vents gives you a chance to fall back, but going outside meant that you die 100%.

Round 4: This round you only bought a FAMAS despite having 8k. You should have either bought an M4 this round, or you should have bought better guns the last 2 rounds. You whiff on the guy who comes out squeaky, but then get a decent kill when 2 Ts push out from hut. Not much you could do there other than killing the first guy, your teammate was in a bad spot in mini.

Round 5: Good round with the 3k.

Round 6: Good drop for your teammate to start with but then you buy a famas again for some reason. You should not be favoring that gun over the m4 if you have plenty of money. You get 2 nice kills, but then you peak a guy on top of mini when you KNOW there's an AWPer at T red. Better to just play safe here and fall back after getting those kills. Also you missed a few shots because you were moving while shooting.

Round 7: Your team gets a bunch of kills without you. Nothing wrong with that.

Round 8: You did good economic damage after your team died. Your gun mechanics are pretty good, but your crosshair placement needs some work. Focus on keeping it at head level as much as possible.

Round 9: Your team isn't watching squeaky and it gets you killed. If you're going to push outside though you should be in big garage or stay near locker room and peek as they cross into secret.

Round 10: Stop before you shoot. You whiff because you're running while shooting.

Round 11: Your team wins easily.

Round 12: The flash you throw blinds only you. Throw it further into the room. You get a kill and then immediately reload without knowing where the rest of their team is. You don't get punished for it but you're dead if he has a teammate nearby.

Round 13: Good round from your team.

Round 14: Not sure why you stay outside after the guy crosses into secret. At that point the T's can come from either secret or twinkie so you have too many spots to check. Just back up to a safe spot.

Round 15: You get 2 kills and then get too aggressive without knowing if there are more people in secret. Get the kills and back off. No reason to be greedy there.

Round 16: Running through squeaky with a smoke out is suicide if they have anyone watching from heaven. Your smoke is also not great as it doesn't block all of mini and you die because of it. You should have either waited to plant or moved all the way around silo. This exposes you to heaven but you have to depend on your teammates (who are shooting at heaven).

Round 17: No reason to peek after the plant especially with a pistol vs rifles. The p250 is very good at close range so use that to your advantage.

Round 18: You whiff really hard here. It happens.

Round 19: You planted heaven side, but then the spot you took post-plant had no sight on the bomb and that also had a really bad sight line on heaven. You should have gone to the other vent.

Round 20: You didn't fully clear mini this round and missed the guy right on top of you. Still got the kill but it cost you a ton of hp.

Round 21: You flash yourself trying to cross and get caught in a bad spot because of it.

Round 22: No reason to get into toxic other than bait your teammates...if the other team was smart they would just sit outside until time was up and kill you so you get no money and no gun.

Round 23: Your team needed to push faster. You get sandwhiched in secret.

Round 24: You peek ramp once and should be to see the guy at headshot box. Either don't repeek or flash it instead of running like that.

Round 25: You plant without using your smoke or clearing anything. Do that first next time.

/r/GlobalOffensive Thread