Does anyone else find themselves starting a new character, playing for a few hours and then not going back?

Eh the combat loop is what it is. Stealth archer translated into stealth hitman for me in this game so it was very personally gratifying tapping heads with a silenced pistol or one shotting a cyberpsycho with a sniper rifle. Mantis blades at the ready when I felt like fuck it.

Ive sunk all my hours into a single 100% playthrough and the combat never really bored me, it was never the most exciting but I enjoy it when a build comes together and it feels effective.

One thing some people might not really enjoy are those data shards that show up in the evidence crates or corpses that lend a bit of worlbuilding. Its not the best place for these things but they really do add a layer of storytelling to the world. The shards in heywood connect to the Romeo and Juliet story of the Valentino and 6th street couple. Some shards in CITY center reference a corpo bitch whos been stepping on other people but has messed up one too many times. You get these night city backstories of deals gone wrong or shit hitting the fan and its a nice little reward aside from clearing up the map.

/r/cyberpunkgame Thread