If you could have a video game that is exactly what you want from a game, what would it be like?

a new type of MOBA. 2 teams, the arena is circular, with both bases on opposite sides. fairly large map, with different biomes for monsters to spawn in. the goal is that one player on each team has the key to the base, the opposing team must obtain this key by killing the player with it and walking over it to collect it, then open the door to the enemy base, and defeat their base boss, which would be like... a dragon or something... idunno, im not creative. kill monsters around the arena to get stronger, fight the other team to win. money to buy items is given to whoever scores a kill, experience is shared by all. tougher enemies give more of each, and are farther from your base (and the shop in your base). do you all split up and kill weak stuff? or stick together and kill the tough enemies? itd be balanced and rebalanced regularly to keep it interesting. random events might happen like all enemies are morphed into X, or the volcano over there erupts, or whatever, to keep it interesting. would it be the next eSport? probably not, because itd be too random. but adapting to every situation would be fun enough for casual fans. Left 4 Dead, Smash Bros, Kirby City Trial on Gamecube are all good examples of randomness being fun, not gamebreaking. ive had ideas of an elemental system too, where maybe fire players deal AoE damage, but lightning players have unmatched single target damage. water might heal, air has mobility. who knows.

it wouldnt be like League of Legends where you play as pre-made champions, but more like an MMO where you create your own characters to play as. free to play, maybe? real money could be spent on skins and costumes, maybe more character slots (these would definitely be free but take time to unlock, paying would be instant.) and new classes to use? probably a few classes to start, 2 tanks, 7ish dps, 3 healer/support, then add 1 of 8 elements for huge variations.

/r/AskReddit Thread