Over the last 2 months, I have followed 25 toxic individuals in order to try and judge the effectiveness of Riot's Player Punishment System. Here are my results.

People don't become a different person when they go online. They are able to hide behind a mask online and can say whatever they want with very little consequence. I don't know what you do, but if I'm in college, work or school I have to interact with coworkers, other students and teachers a lot more than hanging out with friends. Yet, I have a completely different persona online. I meme, I joke around (I'm very reserved around friends), and I occasionally lash out.

The whole 'everyone becomes a different person when they hold a gun or go online' is crock to push the liberal agenda of control and manipulation; like making lemmings consent to Lyte's little social experiments.

Uh huh. Didn't know that anybody who said that was part of this huge "liberal agenda".

OP and most anti-toxic people give me severe creepy stalker vibes.

Some people just don't like getting flamed at in video games? Don't think it's necessary to insult anybody if they aren't a fan of toxicity.

These are people who lack the social finesse or emotional capacity to deal with someone being rude. In real life, you'll find that it is the rudest individuals who are most socially adept.

Boy, you're making so many assumptions here. The "rudest individuals" are the most socially adept? LOL, are you kidding me? The people who are most socially adept are people who can make others comfortable easily yet be assertive when needed which isn't something that I would expect the rudest people to be adept at.

Looking at your comment history, it's only fitting that you frequent /r/The_Donald.

To be honest, it sounds like you're the type of person who is the least qualified to be talking about this subject.

/r/leagueoflegends Thread Parent