Should I release my game as an open source project now that I am having reasons to believe Steam doesn't want it?

please realize that calling people a troll to dismiss criticism will get you no where, man up, admit you're a fucking sellout, trying to sell a shitty game(if you can even call it that)

please read this

The game has number of features that I tried to make it stand out from other boring first person shooters. In other words, you will notice how the game feels as if you're playing with cheats all the time - getting killed is almost impossible, you start with 5 weapons loaded with many bullet magazines, you can do gigantic jumps - all this adds to your gameplay so you shouldn't just walk around "armed" with a useless pistol or hands and get bored to death. You can also drive a motorbike or even a flying car and also shoot your enemies while driving.

it's from your description

you will notice how the game feels as if you're playing with cheats all the time - getting killed is almost impossible,

what in the literal fuck is wrong with your head!?!?!?!

i've always wanted to know what goes through the mind of moronic, illogical developers like you that try and scam everyone buy releasing lowest common denominator products like the one you are trying to sell, and because of our little interaction today i got a taste of your mind, so thank you for that

may i suggest to you, that instead of trying to desperately sell a shitty game for a quick buck, you instead make a quality product and polish and market it well, it will work out a lot better for you

/r/gamedev Thread Parent