If you could change, add or remove one major gameplay mechanic what would you change ?

i would introduce different kind of gacha pull

pull with primogem : alway 50/50 no guarranted , no soft pity , 5 stars alway show up at max 90 pull , weapon alway show up at max 80 pull

also no 2/2 for weapon banner

pull with genesis crystal : same as old setting , guarranted after losing 50/50 , soft pity , 2/2

with this new mechanic : pay players that heavily support the game via buying genesis crystal will have absolute advantage over F2P include super lucky F2P like Mtashed F2Pgod account

no more unfair for paid users , no more super lucky F2P can beat paid user in term of account value

no more cheating content creator earn cap tons of money via streaming the game but still stay F2P to save huge cost because they got a lucky F2P

biggest example is Mtashed

/r/Genshin_Impact Thread