What are a few things you would like valve to add?

  • The new tagging system. Honestly it doesn't make any sense to me. I thought tagging was perfectly okay the way it was before. Now it makes weapons like p90 actually as lame as lower levels think. It makes noob weapons OP and now I find myself losing battles I otherwise wouldn't for the sole fact that I can't get back behind my corner for cover. And if you're an awper? Forget about it, getting tagged with an AWP from a p90 halfway across the map is infuriating. And I don't think it's added anything positive to the game, only made the meta worse.

-Add a "forgive" option for team kills in competitive. It's never really been a problem for me but it makes no logical sense not to have a forgive option for tks, especially if the repercussion is a cool down or ban. Even community servers with FF use forgive, I just don't see a reason not to have it.

-Fix team grenade collision or player hit boxes. Throwing grenades around team mates is a gamble at times. They can cross in front and not even be directly in front of the nade but it will still collide. And trying to throw a nade over a team mates shoulder? Good luck, that invisible 2 foot shoulder will deny your nade to hell and real havoc on you and your team mates HP.

  • Improve sound design. This probably won't happen because we've been asking for it for a long time now, but most of us are aware the sound design and space in this game is atrocious, especially when compared to older, more "obsolete" versions of this game. No excuse here, the sound design was all short cuts.

  • Nerf Tec 9. I hate saying it, I really do, because I love this gun now on ecos. Hell, with skills and basic knowledge you can get yourself a pretty high rank using only Tec 9. But I think it's op. It reminds me of the CZ. I love it when I'm using it, but when other people use it it reminds me of just how op it can be at times. I think it just needs a slight accuracy nerf. Moving accuracy with it and standing is insane. Keep damage the same, nerf accuracy a little bit, boom, done.

-Increase scout kill reward to $600. This is probably not a popular opinion or even one most care about because it's not a common weapon. But for those of us who do scout, the $300 kill reward is just lame, especially given that even if you have a killer round scouting you'll likely just have a bunch of assists and maybe 1-2 kills. Yes it's cheap, but I don't think it's redeeming enough. The weapon really is a diamond in the rough, I feel the kill reward would allow people to appreciate it more. It's a very highly skilled weapon. I think those who can use it should be able to afford a decent gun the next round. The way it is now, you'll really only remain financially stable with a scout if your team continues to win rounds. You can get 2 kills with it, lose the round and still be broke the next round. I think it's somewhat on the same level as shotguns and smgs, as its a common 2nd-3rd round buy, and I feel he kill reward should be upped accordingly.

  • CZ fix. There have been various ideas. Honestly I'm not quite sure how to make it perfect, so I'll leave suggestions to you guys. But as it is now the weapon has such a small use, I haven't used it at all since the update and speaking of which, I don't think I've seen more than 2-3 people using it. And they usually say they forgot to un-equip it lol.

  • Possibly lower price of m4a4 to $2900? Not sure about this one either, but even with the price increase it still seems there is a huge bias toward the m4a1s. I don't think there's a problem with that, but I don't think the ammo alone is enough to justify paying the same price as a gun which is far superior to it. The ak, which I would consider most similar to it now, is $2700. I feel because of the easy recoil control the m4a4 should be more than the ak, but still less than the m4a1.

And that's all j have. Feel free to add to the conversation or shit all over mine, as long as you have your reasons and state them. Thanks!

Oh and I would love a more invasive Anti-cheat, but I'm aware that probably won't go over too well here...

/r/GlobalOffensive Thread