The game would probably be more fun without Mercy

To be honest,i enjoy playing current Mercy more than the previous version. However,i don’t also like current Mercy meta. I want to have fun with Mercy but don’t want to screw meta.

Blizzard making poor and lazy decisions with their balances or even character gameplay designs. Rewarding low skill gameplay more than skill play.

-Scatter and high spam potential for a hero who has sniper damage and high accuracy. Ironic but he is tagged as “sniper”

Note: Roadhog nerfed for one shotting people without giving counter play... so i ask you Blizzard what is “scatter” ?

-Junkrat who is not damaging himself while having two stacked 120 dps skill , stupidly mobile ulti and spam potential.

-Symmetra auto aim and melting damage. I personally can easily counter her and have fun playing as her but she has too much damage and auto killing for such low skill requirement/effort.

And list goes on... While there are heroes who really need high skill but rewarded same or less than these poor gameplay designed (not necessarily op) heroes that i listed above. I am not saying lets make every hero super hard to play, i just want reasonable gameplay design which is fun and as fair as possible. I don’t believe there is perfect balance for any game just the illusion of fair play... so i want that illusion. (Sorry for any grammar butchering)

/r/Overwatch Thread Parent