XCOM 2 performance issues being looked into by Firaxis

You clearly didn't watch his video... So I won't go into the details he already explained about SLI. As he already explained what he did.

Please do the research before claiming that it's a problem on my end.

I didn't mention DoF, but it is turned off. Same with Bloom. I'm not going to launch the game and go through every single setting in the game to prove my point. When there is clearly a much larger issue, with all the complaints from many people running anything from a GTX970 to a GTX 980ti.

FXAA and No AA has already been run in tests, and showed minimal performance differences.

This is my last response to you, since you seem to be hell bent on not doing any research or reading for yourself and blaming people's settings for poor performance.

Fact of the matter is, the game should not require me to disable Vsync. It should not require me to turn off AA, and it should not require me to disable DoF. Because the game just isn't that good of a looker to warrant these settings to be turned down.

I still don't believe you are getting a solid 60FPS throughout the entire game except on loading screens. If you are, you'd be the first person to report this.

It's easy to lie about performance to try and make everyone else look worse off. But either you haven't put many hours into the game and are still at the beginning where there is not much going on, on the screen, thus higher frame rates, or are flat out lying.

If the game doesn't reach 60FPS on either a single or dual Titan, then I doubt it will on your, or my GTX 970. It certainly doesn't on mine, and I'm not going to sacrifice further settings just because the game is so poorly optimized, that it's running at an average of 40FPS when there is a fair amount going on.

/r/Games Thread Parent Link - pcgamer.com