Crosshair confusion between styles 3 and 5.

alias cenable "cl_crosshaircolor_r 0; cl_crosshaircolor_g 255;cl_crosshaircolor_b 0; cl_crosshair_drawoutline 0;" alias cdisable "cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; cl_crosshair_drawoutline 1;"

alias +step1 "cenable; alias +mov +step2;" alias -step1 "cdisable; alias +mov +step1; alias -mov -step1;"

alias +step2 "alias +mov +step3; alias -mov -step2;" alias -step2a "alias +mov +step1; alias -mov -step1; cdisable;" alias -step2 "alias +mov +step2; alias -mov -step2a;"

alias +step3 "alias +mov donothing; alias -mov -step3;" alias -step3a "alias +mov +step2; alias -mov -step2a;" alias -step3 "alias +mov +step3; alias -mov -step3a;"

alias +mov +step1 alias -mov -step1

alias +fwd "+forward; +mov" alias -fwd "-forward; -mov" alias +bck "+back; +mov" alias -bck "-back; -mov" alias +lft "+moveleft; +mov" alias -lft "-moveleft; -mov" alias +rgt "+moveright; +mov" alias -rgt "-moveright; -mov"

bind w "+fwd" bind a "+lft" bind s "+bck" bind d "+rgt"

bind "]" "crosscolor"

alias crosscolor crosscolor1

alias crosscolor1 "cl_crosshaircolor 5; cl_crosshaircolor_r 0; cl_crosshaircolor_g 148; cl_crosshaircolor_b 255; alias crosscolor crosscolor2" // Blue

alias crosscolor2 "cl_crosshaircolor 1; alias crosscolor crosscolor3" // Green

alias crosscolor3 "cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 255; alias crosscolor crosscolor4" // Pink

alias crosscolor4 "cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; alias crosscolor crosscolor5" // Red

alias crosscolor5 "cl_crosshaircolor 5; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; alias crosscolor crosscolor1" // White

bind "[" "crossform"

alias crossform crossform1

alias crossform1 "cl_crosshairsize 2; cl_crosshairdot 0; cl_crosshairgap -1; cl_crosshair_drawoutline 0; alias crossform crossform2"

alias crossform2 "cl_crosshairsize 2; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshair_drawoutline 0; alias crossform crossform3"

alias crossform3 "cl_crosshairsize 2; cl_crosshairdot 0; cl_crosshairgap 0; cl_crosshair_drawoutline 0; alias crossform crossform4"

alias crossform4 "cl_crosshairsize 2; cl_crosshairdot 0; cl_crosshairgap -1; cl_crosshair_drawoutline 1; alias crossform crossform5"

alias crossform5 "cl_crosshairsize 2; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshair_drawoutline 1; alias crossform crossform6"

alias crossform6 "cl_crosshairsize 2; cl_crosshairdot 0; cl_crosshairgap 0; cl_crosshair_drawoutline 1; alias crossform crossform7"

alias crossform7 "cl_crosshairsize -1; cl_crosshairdot 1; cl_crosshaircolor 1; alias crossform crossform8" // Green Dot

alias crossform8 "cl_crosshairsize -1; cl_crosshairdot 1; cl_crosshair_drawoutline 0; alias crossform crossform1" // Red Dot

cl_crosshair_drawoutline "1" cl_crosshair_dynamic_maxdist_splitratio "0.35" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "7" cl_crosshair_outlinethickness "1" cl_crosshairalpha "200" cl_crosshaircolor "5" cl_crosshaircolor_b "0" cl_crosshaircolor_g "0" cl_crosshaircolor_r "255" cl_crosshairdot "0" cl_crosshairgap "-1" cl_crosshairgap_useweaponvalue "0" cl_crosshairscale "0" cl_crosshairsize "5" cl_crosshairstyle "5" cl_crosshairthickness "1.15" cl_crosshairusealpha "1" cl_fixedcrosshairgap "-10"

Green while moving

red while static

plus it expands when you shoot

/r/GlobalOffensive Thread